Webinar Content Outline
Designing Wonder: How Storytelling Transforms the Theme Park Experience
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Presenter: Jesenia Edwards, Campaign Strategist for SkyQuest: Step Into the Story
Length: 45–60 minutes
Client: SkyQuest Park
Format: Solo speaker with visuals and audience interaction
Why This Topic Matters:
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Sets the emotional tone for the in-park experience.
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Introduces the structure of the park via a "five-act journey" that explores how SkyQuest is using story, design, and guest emotion to create unforgettable experiences.
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Highlights the shift in consumer expectations from entertainment to experience, and how brand storytelling is the bridge between nostalgia and innovation
I. Introduction – Your Backstage Pass to Story-First Design (5–7 min)
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Welcome and Context: Introduce the webinar as a cinematic “featurette” presented by SkyQuest Studios. Position it as a behind-the-scenes look at how immersive storytelling is transforming SkyQuest Park, how strategic storytelling transforms theme parks into full-sensory narratives, and why it matters.​
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Opening Hook (Visual): A teaser montage showing showing snippets of the zones at SkyQuest Park: Retroville diners, OddityQuest puppet stages, glowing NeonQuest arcades, and red-carpet glamour in MarqueeQuest.
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Opening Line: “Before the curtain rises on SkyQuest’s next chapter, you’re getting a sneak peek at the stories, ideas, and imagination shaping the park’s transformation.”​
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Host Introduction: “Hi, I’m Jesenia Edwards. I help bring campaigns like Step Into the Story to life, and today I’m pulling back the curtain on how storytelling shapes the way people experience SkyQuest Park.”​​
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Audience Interaction Prompt: “Before we dive in, we want to know: what’s one SkyQuest Park moment you’ll never forget? Drop it in the chat!”
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II. Act I: Legacy & Lore – Where the Magic Began (8–10 min)
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Reflect on SkyQuest’s 40-year history as a beloved family-owned park
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Emphasize how family-owned parks create generational memories through familiarity, hometown charm, nostalgia, and affordability
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Share guest memories and community feedback as campaign inspiration. Keep the tone light, positioning research as “conversations we listened in on” rather than academic findings.
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Visuals:
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Archival photos
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Guest quotes and social media memories
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“Then & Now” zone maps and branding evolution
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Transition:
“With a legacy like that, we knew we couldn’t just rebrand, we had to build on it. We know where we've been, so let’s talk about where the story is going…”
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III. Act II: The Set Is the Story – Designing with Emotion (10–12 min)
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Break down the creative approach behind SkyQuest’s new themed zones: “Each of SkyQuest’s four core zones is designed like a stage set - rich in texture, emotion, and detail. These themed areas become the storytelling environments that guests step into.”
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Core Zones:
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Retroville (Nostalgia + Americana): Jukeboxes, vinyl booths, pastel colors, and the scent of warm funnel cake.
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OddityQuest (Whimsy + Curiosity): Nostalgic carnival of curiosities, puppet theaters, sideshow illusions, playful oddities, and slightly eerie attractions.
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NeonQuest (Futuristic + Fantasy): Retro-futurism, synthwave beats, blacklight glow, arcade games and cyberpunk aesthetic.
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MarqueeQuest (Vintage + Silver Screen): The glamorous anchor zone. Faux sound stages, cinematic facades, and old Hollywood glitz.
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Sensory Layering:
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Explain how sensory tools like music, scent, and lighting evoke emotion and enhance immersion
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Reference Charles Spence’s research (lightly, no jargon, just examples): “Ever smell something that instantly brings back a memory? That’s not an accident. When you combine sound, scent, and visual cues, it activates emotion and recall. That’s what we’re leaning into.”
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Visuals:
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Moodboards and inspiration imagery for each zone
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Side-by-side comparisons: traditional vs. immersive design
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Guest journey walkthrough animation/maps
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“Smells Like SkyQuest” scent chart (fun and brand-aligned)
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Transition:
“Of course, making these worlds feel alive doesn’t happen by accident. They’re built layer by layer from idea to real-life sensation. Let’s take a look behind the curtain to learn how we help audiences to emotionally connect with these environments.”
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IV. Act III: Behind the Magic – Bringing the Zones to Life (10–12 min)
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Full creative development walkthrough:
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Concept and theme
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Sketches and moodboards
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Sensory layering (lighting, sound, scent)
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Testing, tweaking, and iteration revision.
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Case Study: how Retroville evolved from a 1950s concept into a fully immersive zone.
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Helps to cement the idea of “storytelling through design,” where even a bench, scent, or sign placement has a role: “Sometimes it starts with a song, or a scent. A small detail that makes a guest feel like they’ve been there before, even if they haven’t.”
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Visuals:
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Concept art and development sketches
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Creative inspiration sources (pop culture, local landmarks, family photos)
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Color theory and music overlay maps.
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“Hidden storytelling details you might miss on your first visit” slide
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Transition:
“Design is how we bring the world to life but it’s the emotion guests leave with that really sticks. So, what happens when you fully step into a world? Let’s talk about the guest impact.”
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V. Act IV: Immersive Impact – Why It Feels Different (6–8 min)
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Walk through how people emotionally connect with these zones
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Explore how story-driven design choices create not just fun, but meaningful emotional moments
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Touch on integration with mobile apps and AR to extend the park experience digitally
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Discuss opportunities for user-generated content (UGC), post-visit loyalty, and themed overlays.
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Keep research friendly: “Studies show that emotionally immersive experiences lead to stronger brand loyalty especially when they engage multiple senses.”
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Share projected outcomes: increased guest satisfaction, deeper emotional connection, and more social media engagement
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Visuals:
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Guest quotes/testimonials
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Instagram-style UGC mockups
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Engagement data visuals
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Transition:
“That’s how we design wonder. Now, let’s talk about how you can stay part of the story…”
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VI. Final Scene: The Invitation – Be Part of What’s Next (4–5 min)
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Reinforce brand values: accessibility, creativity, emotional storytelling, and legacy
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Tease live event: "Opening Credits – A Cinematic Brand Experience" (invitation-only, private premiere, not a public RSVP)
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Invite viewers to join the broader campaign as “story collaborators”: “Want more behind-the-scenes content? Want to help shape future SkyQuest stories? Subscribe for exclusive content and design diaries.”
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Visuals:
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Branded teaser slide: Coming Soon
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QR code to join the campaign list
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“Your story belongs here” CTA slide
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VII. Wrap-Up & Audience Engagement Plan (5–8 min)
Live Q&A: “Curious how we choose scents for each zone? Wondering what’s next for OddityQuest? Ask away!”
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Chat Prompt: “What’s the weirdest story you’d love to see turned into a park zone?”
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Interactive Poll: “Which SkyQuest zone are you most excited to explore?”
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Post-Webinar Download: Audience members receive a branded PDF: “Designing Wonder: A Look Inside SkyQuest Park”
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Includes behind-the-scenes concept art, sensory design toolkit, and a guest experience map.